So, I didn’t look too much into the whole Nintendo creator program last week, and assumed that Nintendo did get their stuff straight when it comes to wanting free promotion on the world’s leading internet video platform.
Because even finding something as simple as a good crewneck sweater can be an endeavor.Ĭontinue reading → Posted in Rundowns | Tagged Electronic Arts, Loot Boxes, Star Wars Battlefront II, Valkyria Chronicles | Leave a reply Rundown (11/12-11/18) Ultra Gripe Leads to Ultra Delay!
Being 5 foot 10 and 125 pounds, or 178 cm and 57 kg, I am pretty much relegated to tall small clothing, and searching for decent clothes in those sizes made me realize why women stereotypically spend so much time shopping. And if one goes against the generally accepted norms by being very small or taller than average, then clothes shopping becomes that much more annoying. Female clothing in particular uses at times baffling measurements to determine sizes and how large a certain article of clothing should be on a person. Seeing as how I am going to begin presenting myself as female within a month or so, I have recently been shopping for a large quantity of clothes in search for ones that look good and actually fit me.
Also, it’s controller support leaves a lot to be desired.Ĭontinue reading → Posted in Rundowns | Tagged Anthem, Bioware, Black Desert, Electronic Arts, Image & Form, Square Enix, Thunderful, Xbox Game Pass, Xbox One, Yume Nikki, Zoink Games | Leave a reply Rundown (11/19-11/25) Clothes Are My Enemy! It is an odd little title that really could be something novel, if only it did not belong to a genre notorious for its nebulous nonsense. With trade routes, housing, four types of glorified crafting, and all of this tedious nebulous rubbish that exist on top of an interesting action RPG that has an interesting fixation on grinding knowledge on enemies, skills, and even people. I had known of the game for several years, and was curious to see how it fared, but then I was reminded that MMORPGs are some of the last intuitive games on the market, containing so many mechanics and subsystems that are thrust onto the player.
Luckily, while the combat is mostly untouched in relation to the PC version, Black Desert Mobile now has automation for some of the most monotonous tasks such as questing or advancing the story.Over the past few days I have been playing Black Desert Online after it was available during a free weekend on Steam. Given that Black Desert is now available for mobile devices, it’s understandable that some concessions have to be made to streamline the gameplay for the platform. Once you get the hang of your class, you’ll be stringing moves together left and right and dazzling your enemies with sheer skill. Your character will be zipping in and out of the field, slashing enemies asunder, and looking fantastic in the process. In this sense, Black Desert has a learning curve that, while very accessible for the most casual gamers, will reward the veteran players that are committed to learning the ins and outs of combat in this game.īesides, as we just mentioned above, the combat in Black Desert looks amazing. While you can just mash away at the enemies with the standard attack, you can also take the time to hone your skills as each class has its own set of abilities that can combo with each other.